Support For PlayStation 4, PlayStation 5 And Xbox One, Series X And Series S Gaming Consoles

07/16/21 | Jason Davis

Your Xbox and PlayStation game crashes are siloed and locked away. Backtrace crash reporting centralizes crash reports from all platforms in a single place and empowers engineering teams to build better games, faster.


Capture And Analyze Native IOS Crashes With Backtrace-Unity 3.2

11/11/20 | Jason Davis

The backtrace-unity 3.2 release adds new capabilities to support iOS games. Mobile game programmers can now effortlessly capture native iOS crashes for the Unity engine or 3rd party plugins.


Capture And Analyze NDK Crashes With Backtrace-Unity 3.1

09/2/20 | Jason Davis

The backtrace-unity plugin helps game studios fix bugs and errors in their games faster than they could before. With the new backtrace-unity 3.1 release, studios can now collect and analyze those types of crashes to help you more quickly mitigate and resolve them.


Mobile Crash Management from Backtrace

08/25/20 | Jason Davis

Backtrace makes it easy for IOS and Android developers to integrate crash handling into their apps, capture and monitor errors, prioritize issues to work on, and get everything they need to debug the problem in a single interface.


Introducing Aggregation Filters

07/9/20 | Jason Davis

Backtrace includes a custom database that allows you to ask interesting questions of your data. Software engineers experience the benefit of this design with improved query performance, flexibility to group and analyze by any custom field, and use of advanced operators to query based on first-seen dates, regex or contains expressions, or exclusion criteria for errors under management.


Announcing Backtrace-Unity 3.0.0

06/3/20 | Jason Davis

After working closely with the team at Unity Technologies as a Verified Solution Partner for the past few weeks, Backtrace is pleased to announce a significant update for the backtrace-unity plugin that focuses on performance, capabilities, and platforms.


Enabling A Continuous Quality Feedback Loop In Jenkins And Your CI/CD Pipelines

08/27/19 | Jason Davis

As companies put increased focus on their digital operations and invest more heavily in their DevOps processes, development managers play an important role in recognizing how to properly plan and execute all stages of the CI/CD pipeline.